Final-Sting Faerie
Creature — Faerie AssassinPower and toughness2/2
Card text
Flying
When this creature enters, destroy target creature that was dealt damage this turn.
Many heroes' last sight is a grin at the other end of a rapier.
Showing Morningtide#63
Price
0.18 $
Foil 1.49 $
9 printings
Daily estimate from Scryfall, not a shop quote.
Final-Sting Faerie rulings
The effect is mandatory. If you control the only creature that’s been dealt damage this turn, you must target that creature.
The ability cares whether a creature has been dealt damage, not whether it still has damage on it. You can target a creature that was damaged and regenerated.
Final-Sting Faerie keyword rules
Flying Rule 702.9
Flying is an evasion ability.
A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)
Multiple instances of flying on the same creature are redundant.
Final-Sting Faerie format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Final-Sting Faerie 9
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