Down in the Valley
Enchantment — Saga
Card text
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
— Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
— This Saga gains "Landfall — Whenever a land you control enters, create a 1/1 green Elf creature token."
— Elves you control get +1/+0 and gain vigilance until end of turn.
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Price
0.24 $
Foil 0.34 $
6 printings
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Down in the Valley rulings
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
Whenever a land you control enters, each landfall ability of permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (as a result, you can have those abilities resolve in the order of your choosing).
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
Down in the Valley format legality
Constructed
- StandardLegal
- PioneerLegal
- ModernLegal
- Future StandardLegal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlLegal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Down in the Valley 6
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