Dynaheir, Invoker Adept
Legendary Creature — Human WizardPower and toughness4/4
Card text
Haste
You may activate abilities of other creatures you control as though those creatures had haste.
: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.
Showing Commander Legends: Battle for Baldur's Gate#273
Price
0.17 $
Foil 0.34 $
24 printings · up to 0.20 $
Daily estimate from Scryfall, not a shop quote.
Dynaheir, Invoker Adept rulings
Dynaheir, Invoker Adept doesn't actually grant haste to creatures you control, nor does it let you attack with them as though they had haste.
Dynaheir has received an update to its Oracle text. Specifically, the delayed triggered ability doesn't trigger if you activate a mana ability that costs four or more mana to activate.
Dynaheir, Invoker Adept keyword rules
Haste Rule 702.10
Haste is a static ability.
If a creature has haste, it can attack even if it hasn’t been controlled by its controller continuously since their most recent turn began. (See rule .)
If a creature has haste, its controller can activate its activated abilities whose cost includes the tap symbol or the untap symbol even if that creature hasn’t been controlled by that player continuously since their most recent turn began. (See rule .)
Multiple instances of haste on the same creature are redundant.
Dynaheir, Invoker Adept format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Dynaheir, Invoker Adept 24
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