Eureka
Sorcery
Card text
Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Showing Legends#185
Price
467.19 $
5 printings
Daily estimate from Scryfall, not a shop quote.
Eureka rulings
A “permanent card” is a card that would be a permanent once it’s on the battlefield. Specifically, it’s an artifact, creature, enchantment, land, or planeswalker card.
Anything that triggers during the resolution of this will wait to be put on the stack until everything is put onto the battlefield and resolution is complete. The player whose turn it is will put all of their triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)
The cards are put onto the battlefield and will not trigger effects which trigger on such cards being “cast” or “played”.
In a game of N players, the process ends when all N players in sequence (starting with you) choose not to put a card onto the battlefield. It doesn’t end the first time a player chooses not to put a card onto the battlefield. If a player chooses not to put a card onto the battlefield but the process continues, that player may put a card onto the battlefield the next time the process gets around to them.
If the card has an X in its mana cost, treat X as zero.
Eureka format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolLegal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Eureka 5
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