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Fire Nation Warship

three generic manaArtifact — VehiclePower and toughness4/4

Card text

Reach

When this Vehicle dies, create a Clue token. (It's an artifact with "two generic mana, Sacrifice this token: Draw a card.")

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Showing Avatar: The Last Airbender#256

Price

0.23 $

Foil 0.24 $

6 printings

Daily estimate from Scryfall, not a shop quote.

Fire Nation Warship rulings

  • Creating a Clue token this way isn't the same thing as investigating. Notably, an ability that triggers whenever you investigate won't trigger because of creating a Clue token this way.

  • Clue tokens are artifact tokens with "two generic mana, Sacrifice this token: Draw a card."

Fire Nation Warship keyword rules

Reach Rule 702.17

Reach is a static ability.

A creature with flying can’t be blocked except by creatures with flying and/or reach. (See rule , “Declare Blockers Step,” and rule , “Flying.”)

Multiple instances of reach on the same creature are redundant.

Crew Rule 702.122

Crew is an activated ability of Vehicle cards. “Crew N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes an artifact creature until end of turn.”

A creature “crews a Vehicle” when it’s tapped to pay the cost to activate a Vehicle’s crew ability.

If an effect states that a creature “can’t crew Vehicles,” that creature can’t be tapped to pay the crew cost of a Vehicle.

Some Vehicles have abilities that trigger when they become crewed. “Whenever [this Vehicle] becomes crewed” means “Whenever a crew ability of [this Vehicle] resolves.” If that ability has an intervening “if” clause that refers to information about the creatures that crewed it, it means only creatures that were tapped to pay the cost of the crew ability that caused it to trigger.

Fire Nation Warship format legality

Constructed

  • StandardLegal
  • PioneerLegal
  • ModernLegal
  • Future StandardLegal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulNot legal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyLegal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlLegal
  • Competitive BrawlLegal

Other

  • TLRLegal

All printings of Fire Nation Warship 6

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Card data

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