Gremlin Tamer
Creature — Human ScoutPower and toughness2/2
Card text
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
"Do they cause trouble? Sure. But if you're nice to them, the trouble happens to other folks."
Showing Duskmourn: House of Horror#215
Price
0.18 $
Foil 0.29 $
6 printings
Daily estimate from Scryfall, not a shop quote.
Gremlin Tamer rulings
If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.
An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
Gremlin Tamer format legality
Constructed
- StandardLegal
- PioneerLegal
- ModernLegal
- Future StandardLegal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- BrawlLegal
- Standard BrawlLegal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Gremlin Tamer 6
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