Hellcarver Demon
Creature — DemonPower and toughness6/6
Card text
Flying
Whenever this creature deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs.
Showing Rise of the Eldrazi#113
Price
7.14 $
Foil 18.59 $
9 printings
Daily estimate from Scryfall, not a shop quote.
Hellcarver Demon rulings
The triggered ability is mandatory. All the permanents you control, including all lands, will be sacrificed.
The cards from your library are exiled face up.
You cast nonland cards from exile as part of the resolution of Hellcarver Demon’s ability. You may cast those cards in any order. Timing restrictions based on the card’s type (such as creature or sorcery) are ignored. Other restrictions are not (such as “Cast [this card] only before the combat damage step”). You cast all of the cards you like, putting them onto the stack, then Hellcarver Demon’s ability finishes resolving. The spells you cast this way will then resolve as normal, one at a time, in the opposite order that they were put on the stack.
If you cast a card “without paying its mana cost,” you can’t pay any alternative costs. On the other hand, if the card has optional additional costs (such as kicker or multikicker), you may pay those when you cast the card. If the card has mandatory additional costs (such as Momentous Fall does), you must pay those when you cast the card.
Any cards you can’t cast (because they’re lands or they have no legal targets, perhaps) or choose not to cast simply remain exiled.
If you control two Hellcarver Demons that deal combat damage to a player at the same time, each Demon’s ability triggers. When the first one resolves, you’ll sacrifice all permanents except that Hellcarver Demon (meaning you’ll sacrifice the other one). Then you’ll exile six cards from your library and may cast nonland cards exiled that way. After those spells resolve, the other Demon’s ability resolves. You’ll sacrifice all permanents you now control (including the first Demon and any permanents put on the battlefield as a result of the spells you just cast), exile six more cards from your library, and cast any number of them.
Hellcarver Demon keyword rules
Flying Rule 702.9
Flying is an evasion ability.
A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)
Multiple instances of flying on the same creature are redundant.
Hellcarver Demon format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Hellcarver Demon 9
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