Light Up the Stage
Sorcery
Card text
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
"Places, everyone!" —Judith
Showing Ravnica Allegiance#107
Price
0.35 $
Foil 0.96 $
59 printings · up to 0.45 $
Daily estimate from Scryfall, not a shop quote.
Light Up the Stage rulings
In a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)
Spectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
A card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.
Damage dealt to a player causes that player to lose that much life.
Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.
Casting an exiled card causes it to leave exile. You can't cast it multiple times.
If you don't play a card exiled this way, it remains in exile.
Light Up the Stage doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
Light Up the Stage keyword rules
Spectacle Rule 702.137
Spectacle is a static ability that functions on the stack. “Spectacle [cost]” means “You may pay [cost] rather than pay this spell’s mana cost if an opponent lost life this turn.” Casting a spell for its spectacle cost follows the rules for paying alternative costs in rules and –h.
Light Up the Stage format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Light Up the Stage 59
Show 1 older printing
Cards similar to Light Up the Stage
Skewer the CriticsSorcery
Embrace the UnknownSorcery
Jeska's WillSorcery
Galvanic RelaySorcery
Monastery RaidSorcery
Act on ImpulseSorcery
Glimpse the ImpossibleSorcery
Burning CuriositySorcery
Ecstatic BeautySorcery
Fateful TempestSorcery
Show 20 more similar cards
Spikewheel AcrobatCreature — Human Rogue
Ignite the FutureSorcery
Zenith FestivalSorcery
Reckless ImpulseSorcery
Wrenn's ResolveSorcery
Rob the ArchivesSorcery
Mjölnir's MightSorcery
Spark of CreativitySorcery
Heroes' HangoutSorcery
Season of the BoldSorcery
Waltz of RageSorcery
Inspired TinkeringSorcery
Asgardian InspirationSorcery
Dance with CalamitySorcery
Soulfire EruptionSorcery
Apex of PowerSorcery
Sizzling ChangelingCreature — Shapeshifter
Laelia, the Blade ReforgedLegendary Creature — Spirit Warrior
Scion of OpulenceCreature — Vampire Noble
Geistflame ReservoirArtifact