Lightmine Field
Enchantment
Card text
Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures.
If you want to kill a lot of goblins, just make sure your defenses look like fun.
Showing Rise of the Eldrazi#32
Price
5.78 $
Foil 27.76 $
9 printings
Daily estimate from Scryfall, not a shop quote.
Lightmine Field rulings
Lightmine Field’s ability triggers when any creatures attack, including your own.
Which creatures are dealt damage is based on which creatures were declared as attackers during the declare attackers step.
How much damage each of those creatures is dealt is based how many creatures are attacking at the time the ability resolves.
For example: If a creature attacks but is removed from combat before Lightmine Field’s ability resolves (because it would be destroyed and regenerates, perhaps), that creature is dealt damage by Lightmine Field but isn’t counted when determining the amount of damage. On the other hand, if a creature is put onto the battlefield attacking (due to Preeminent Captain’s ability, perhaps), it isn’t dealt damage by Lightmine Field, but it is counted when determining the amount of damage.
Lightmine Field format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Lightmine Field 9
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