Mjölnir, Hammer of Thor
Legendary Artifact — Equipment
Card text
When Mjölnir enters, it deals 4 damage to up to one target creature.
Double all damage equipped creature would deal.
Equip worthy (A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Showing Marvel Super Heroes#146
Price
15.24 $
Foil 22.14 $
18 printings · up to 34.94 $
Daily estimate from Scryfall, not a shop quote.
Mjölnir, Hammer of Thor keyword rules
Double Rule 701.9
Doubling a creature’s power and/or toughness creates a continuous effect. This effect modifies that creature’s power and/or toughness but doesn’t set those characteristics to a specific value. See rule .
To double a creature’s power, that creature gets +X/+0, where X is that creature’s power as the spell or ability that doubles its power resolves. Similarly, an effect that doubles a creature’s toughness gives it +0/+X, where X is that creature’s toughness. Doubling a creature’s power and toughness gives it +X/+Y, where X is its power and Y is its toughness.
If a creature’s power is less than 0 when it’s doubled, doubling that creature’s power instead means that the creature gets -X/-0, where X is the difference between 0 and its power. Similarly, if its toughness is less than 0 when doubled, it gets -0/-X. If one characteristic’s value is negative but the other isn’t when both are doubled, it gets -X/+Y or +X/-Y, as appropriate.
To double a player’s life total, the player gains or loses an amount of life such that their new life total is twice its current value.
To double the number of a kind of counters on a player or permanent, give that player or permanent as many of those counters as that player or permanent already has.
To double the amount of a type of mana in a player’s mana pool, that player adds an amount of mana of that type equal to the amount they already have.
To double an amount of damage a source would deal, that source instead deals twice that much damage. This is a replacement effect.
Mjölnir, Hammer of Thor format legality
Constructed
- StandardLegal
- PioneerLegal
- ModernLegal
- Future StandardLegal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- BrawlLegal
- Standard BrawlLegal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Mjölnir, Hammer of Thor 18
Cards similar to Mjölnir, Hammer of Thor
Sidequest: Play Blitzball // World Champion, Celestial WeaponEnchantment // Legendary Artifact — Equipment
Two-Handed Axe // Sweeping Cleave//
Artifact — Equipment // Instant — Adventure
Junk JetArtifact — Equipment
Inquisitor's FlailArtifact — Equipment
Sword of HoursArtifact — Equipment
Goblin CharbelcherArtifact
Big Mother MouserArtifact Creature — Robot
Toralf, God of Fury // Toralf's HammerLegendary Creature — God // Legendary Artifact — Equipment
Warrior's SwordArtifact — Equipment
Vulshok SplitterArtifact — Equipment
Show 20 more similar cards
Furnace of RathEnchantment
Goldnight CastigatorCreature — Angel
Solphim, Mayhem DominusLegendary Creature — Phyrexian Horror
Summon: G.F. CerberusEnchantment Creature — Saga Dog
OverblazeInstant — Arcane
Blind FuryInstant
Impulsive ManeuversEnchantment
Calamity BearerCreature — Giant Berserker
War-Trained SlasherCreature — Wolverine Dinosaur
Sawhorn NemesisCreature — Dinosaur
Manaforce MaceArtifact — Equipment
Sword of the ParunsArtifact — Equipment
Mirrormind CrownArtifact — Equipment
Grappling HookArtifact — Equipment
General's KabutoArtifact — Equipment
Shield of KaldraLegendary Artifact — Equipment
Helm of the HostLegendary Artifact — Equipment
Brass KnucklesArtifact — Equipment
Murderer's AxeArtifact — Equipment
Demonmail HauberkArtifact — Equipment