Monster of the Week // Monster of the Week (cont'd)
Monster of the Week
Card
Card text
1 player | 1 pack | 5 minutes
OBJECTIVE:
Survive the night by defeating the monster in your booster!
GET READY:
Open a booster and pick a double-faced card (DFC), then set it aside. This is the monster you will face. Discard all ad, token, and art cards. Shuffle the remaining cards into a stack and place it face down to create your library.
LET'S PLAY:
Play a game of Magic against the monster with the following rule modifications:
• You start with zero cards in hand and 20 life.
• At the beginning of your upkeep, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
The monster doesn't have a life total, mana, or library, and it can only be defeated by removing it from the battlefield twice: once on its front side and once on its transformed side.
Monster of the Week (cont'd)
Card
Card text
The monster behaves automatically as follows:
• It starts the game on the battlefield on its front side.
• It doesn't attack until it has taken a number of turns equal to its mana value.
• It attacks you on each of its turns after it's able to attack.
• The first time it leaves the battlefield for any reason, return it to the battlefield transformed. It can't transform by any other means. (It now attacks during each of its turns regardless of if it could attack before it transformed.)
• If it leaves the battlefield for any reason while transformed, it is defeated.
Take turns with the monster, performing its actions for it.
Though you cannot attack the monster, you can block with your creatures when it attacks, and you can target it with spells that target any creature or a creature your opponent controls.
You lose if your life total reaches 0 or if you attempt to draw a card from an empty library.
TO WIN:
Defeat the transformed monster to win.
Showing Innistrad: Crimson Vow Minigames#1
Price
No price yet for this printing.
1 printing
Daily estimate from Scryfall, not a shop quote.
Monster of the Week // Monster of the Week (cont'd) keyword rules
Transform Rule 701.28
To transform a permanent, turn it over so that its other face is up. Only transforming tokens and permanents represented by transforming double-faced cards can transform. (See rule , “Double-Faced Cards.”)
Although transforming a permanent uses the same physical action as turning a permanent face up or face down, they are different game actions. Abilities that trigger when a permanent is turned face down won’t trigger when that permanent transforms, and so on.
If a spell or ability instructs a player to transform a permanent that isn’t represented by a transforming token or a transforming double-faced card, nothing happens.
If a spell or ability instructs a player to transform a permanent, and the face that permanent would transform into is represented by an instant or sorcery card face, or is a transforming token that was created with an instant or sorcery face, nothing happens.
Some triggered abilities trigger when an object “transforms into” an object with a specified characteristic. Such an ability triggers if the object either transforms or converts (see rule ) and has the specified characteristic immediately after it does so.
If an activated or triggered ability of a permanent that isn’t a delayed triggered ability of that permanent tries to transform it, the permanent does so only if it hasn’t transformed or converted since the ability was put onto the stack. If a delayed triggered ability of a permanent tries to transform that permanent, the permanent does so only if it hasn’t transformed or converted since that delayed triggered ability was created. In both cases, if the permanent has already transformed or converted, an instruction to do either is ignored.
Some spells and abilities refer to a “transformed permanent.” This phrase refers to a permanent on the battlefield with its back face up that’s also a transforming double-faced card or a transforming token. A permanent with its front face up is never considered a transformed permanent, even if it had its back face up previously.
Monster of the Week // Monster of the Week (cont'd) format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyNot legal
- VintageNot legal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderNot legal
- OathbreakerNot legal
- Pauper CommanderNot legal
- Duel CommanderNot legal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Monster of the Week // Monster of the Week (cont'd) 1
Cards similar to Monster of the Week // Monster of the Week (cont'd)
Treasure Map // Treasure CoveArtifact // Land
Collector's VaultArtifact
Daily Bugle NewspaperArtifact
Dungeoneer's PackArtifact
Redrock SentinelArtifact Creature — Golem
Heap GateLand — Gate
My Wealth Will Bury YouScheme
Prying BladeArtifact — Equipment
Gleaming BarrierArtifact Creature — Wall
Goldvein PickArtifact — Equipment
Show 20 more similar cards
Gold PanArtifact — Equipment
Halo ScarabArtifact Creature — Insect
Noble's PurseArtifact
Prized StatueArtifact
Gilded PinionsArtifact — Equipment
Ticket TortoiseArtifact Creature — Turtle
Luck BobbleheadArtifact — Bobblehead
Careening Mine CartArtifact — Vehicle
Nuka-Cola Vending MachineArtifact
Long-Bodied Grey DogCreature — Dog
Magic PotArtifact Creature — Goblin Construct
Coin of MasteryArtifact
Luxurious LocomotiveArtifact — Vehicle
MarutArtifact Creature — Construct
Azor's Gateway // Sanctum of the SunLegendary Artifact // Legendary Land
Matzalantli, the Great Door // The CoreLegendary Artifact // Legendary Land
Marching DuodroneArtifact Creature — Construct
Mystic Skull // Mystic MonstrosityArtifact // Artifact Creature — Construct
Dowsing Dagger // Lost ValeArtifact — Equipment // Land
Cryptolith Fragment // Aurora of EmrakulArtifact // Creature — Eldrazi Reflection