This website requires JavaScript.
Skip to content
Planeswalker Hub

Cryptolith Fragment // Aurora of Emrakul

Cryptolith Fragment

three generic manaArtifact

Card text

This artifact enters tapped.

tap this permanent: Add one mana of any color. Each player loses 1 life.

At the beginning of your upkeep, if each player has 10 or less life, transform this artifact.

Aurora of Emrakul

Creature — Eldrazi ReflectionPower and toughness1/4

Card text

Flying, deathtouch

Whenever this creature attacks, each opponent loses 3 life.

"I felt compelled to take the twisted stone, and I abandoned my horse's burden to accommodate its weight. Now, its continued glow illuminates my home and warms my mind." —Garner Kroft, Moorland farmer

Showing Eldritch Moon#193

Price

0.33 $

Foil 2.31 $

14 printings · up to 0.36 $

Daily estimate from Scryfall, not a shop quote.

Cryptolith Fragment // Aurora of Emrakul rulings

  • Cryptolith Fragment’s second ability is a mana ability. Players can’t respond to it or to the loss of life it causes.

  • If any player has 11 or more life as your upkeep begins, Cryptolith Fragment’s last ability doesn’t trigger. If any player has 11 or more life as the ability resolves, the ability has no effect.

  • In a Two-Headed Giant game, Cryptolith Fragment’s mana ability causes each player to lose 1 life, so each team loses 2 life.

  • In a Two-Headed Giant game, Cryptolith Fragment’s last ability checks whether each team’s life total is 10 or less.

  • In a Two-Headed Giant game, Aurora of Emrakul’s last ability causes each opponent to lose 3 life, so the opposing team loses a total of 6 life.

Cryptolith Fragment // Aurora of Emrakul keyword rules

Deathtouch Rule 702.2

Deathtouch is a static ability.

A creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.

Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage for the purposes of determining if a proposed combat damage assignment is valid, regardless of that creature’s toughness. See rules –d.

The deathtouch rules function no matter what zone an object with deathtouch deals damage from.

If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had deathtouch.

Multiple instances of deathtouch on the same object are redundant.

Flying Rule 702.9

Flying is an evasion ability.

A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)

Multiple instances of flying on the same creature are redundant.

Transform Rule 701.28

To transform a permanent, turn it over so that its other face is up. Only transforming tokens and permanents represented by transforming double-faced cards can transform. (See rule , “Double-Faced Cards.”)

Although transforming a permanent uses the same physical action as turning a permanent face up or face down, they are different game actions. Abilities that trigger when a permanent is turned face down won’t trigger when that permanent transforms, and so on.

If a spell or ability instructs a player to transform a permanent that isn’t represented by a transforming token or a transforming double-faced card, nothing happens.

If a spell or ability instructs a player to transform a permanent, and the face that permanent would transform into is represented by an instant or sorcery card face, or is a transforming token that was created with an instant or sorcery face, nothing happens.

Some triggered abilities trigger when an object “transforms into” an object with a specified characteristic. Such an ability triggers if the object either transforms or converts (see rule ) and has the specified characteristic immediately after it does so.

If an activated or triggered ability of a permanent that isn’t a delayed triggered ability of that permanent tries to transform it, the permanent does so only if it hasn’t transformed or converted since the ability was put onto the stack. If a delayed triggered ability of a permanent tries to transform that permanent, the permanent does so only if it hasn’t transformed or converted since that delayed triggered ability was created. In both cases, if the permanent has already transformed or converted, an instruction to do either is ignored.

Some spells and abilities refer to a “transformed permanent.” This phrase refers to a permanent on the battlefield with its back face up that’s also a transforming double-faced card or a transforming token. A permanent with its front face up is never considered a transformed permanent, even if it had its back face up previously.

Cryptolith Fragment // Aurora of Emrakul format legality

Constructed

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulNot legal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyNot legal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlNot legal
  • Competitive BrawlLegal

Other

  • TLRLegal

All printings of Cryptolith Fragment // Aurora of Emrakul 14

Cards similar to Cryptolith Fragment // Aurora of Emrakul

Show 20 more similar cards

Card data

Card data, card images and mana symbols are provided by Scryfall — which is not produced by or endorsed by Wizards of the Coast. PlaneswalkerHub is in turn not produced by or endorsed by Scryfall.

Card prices shown are daily estimates and market values provided by Scryfall's affiliates. No guarantee is made for any price information — see the stores for final prices and details.

Legal

PlaneswalkerHub is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Magic: The Gathering, its logos, mana symbols, card images and the literal and graphical information presented about the game are copyright and trademarks of Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. PlaneswalkerHub is not produced by, affiliated with, or endorsed by Wizards of the Coast.

All other content, including the PlaneswalkerHub name, logo and software, © 2026 PlaneswalkerHub. All rights reserved by their respective owners.

© 2026 PlaneswalkerHub — made by fans, for fans.
PrivacyTermsContact