Prowler, Clawed Thief
Legendary Creature — Human Rogue VillainPower and toughness2/3
Card text
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another Villain you control enters, Prowler connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
"It's nothing personal, kid. It's just money."
Showing Marvel's Spider-Man#138
Price
0.23 $
Foil 0.20 $
13 printings
Daily estimate from Scryfall, not a shop quote.
Prowler, Clawed Thief rulings
If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.
Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger "when [that creature] connives" will trigger.
Prowler, Clawed Thief keyword rules
Menace Rule 702.111
Menace is an evasion ability.
A creature with menace can’t be blocked except by two or more creatures. (See rule , “Declare Blockers Step.”)
Multiple instances of menace on the same creature are redundant.
Connive Rule 701.47
Certain abilities instruct a permanent to connive. To do so, that permanent’s controller draws a card, then discards a card. If a nonland card is discarded this way, that player puts a +1/+1 counter on the conniving permanent.
A permanent “connives” after the process described in rule is complete, even if some or all of those actions were impossible.
If a permanent changes zones before an effect causes it to connive, its last known information is used to determine which object connived and who controlled it.
If multiple permanents are instructed to connive at the same time, the first player in APNAP order who controls one or more of those permanents chooses one of them and it connives. Then if any permanents remain on the battlefield which have been instructed to connive and have not done so, this process is repeated.
Connive N is a variant of connive. The permanent’s controller draws N cards, discards N cards, then puts a number of +1/+1 counters on the permanent equal to the number of nonland cards discarded this way.
Prowler, Clawed Thief format legality
Constructed
- StandardLegal
- PioneerLegal
- ModernLegal
- Future StandardLegal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- BrawlLegal
- Standard BrawlLegal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Prowler, Clawed Thief 13
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