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Recross the Paths

two generic manaone green manaSorcery

Card text

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)

Showing Morningtide#133

Price

0.31 $

Foil 6.34 $

10 printings

Daily estimate from Scryfall, not a shop quote.

Recross the Paths rulings

  • If you win the clash, the spell moves from the stack to your hand as part of its resolution. It never hits the graveyard. If you don't win the clash, the spell is put into the graveyard from the stack as normal.

  • If the spell is countered or doesn't resolve for any reason (for example, if all its targets become illegal), none of its effects happen. There is no clash, and the spell card won't be returned to your hand.

  • You put the revealed nonland cards on the bottom of your library before you clash.

  • If you have only nonland cards in your library, you reveal your entire library (one card at a time), rearrange it however you like, and then clash.

Recross the Paths keyword rules

Clash Rule 701.23

To clash, a player reveals the top card of their library. That player may then put that card on the bottom of their library.

“Clash with an opponent” means “Choose an opponent. You and that opponent each clash.”

Each clashing player reveals the top card of their library at the same time. Then those players decide in APNAP order (see rule ) where to put those cards, then those cards move at the same time.

A player wins a clash if that player revealed a card with a higher mana value than all other cards revealed in that clash.

Recross the Paths format legality

Constructed

  • StandardNot legal
  • PioneerNot legal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulNot legal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHLegal

Arena & online

  • HistoricNot legal
  • TimelessNot legal
  • AlchemyNot legal
  • GladiatorNot legal
  • BrawlNot legal
  • Standard BrawlNot legal
  • Competitive BrawlNot legal

Other

  • TLRLegal

All printings of Recross the Paths 10

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Card data

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