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Rith, Liberated Primeval

two generic manaone red manaone green manaone white manaLegendary Creature — DragonPower and toughness5/5

Card text

Flying, ward two generic mana

Other Dragons you control have ward two generic mana.

At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.

Showing Dominaria United#214

Price

3.43 $

Foil 4.82 $

23 printings · up to 10.43 $

Daily estimate from Scryfall, not a shop quote.

Rith, Liberated Primeval rulings

  • If a permanent has more than one ward ability, the abilities trigger individually. The spell or ability will be countered if either of the ward costs aren’t paid.

  • A creature has been dealt excess damage if one or more sources dealt more damage to it than the minimum amount of damage required to be lethal damage. In most cases, this means damage greater than its toughness, but consider the damage already dealt to it that turn.

  • A planeswalker is dealt excess damage if it’s dealt damage greater than its current loyalty.

  • Even 1 damage dealt to a creature from a source with deathtouch is considered lethal damage, so any amount greater than that will cause excess damage to be dealt, even if the total amount of damage isn’t greater than the creature’s toughness. Note that a source of damage having deathtouch has no effect on damage dealt to planeswalkers.

  • It doesn’t matter whether a creature, spell, or ability you control deals the excess damage, only that excess damage was dealt at some point during the turn. For example, if a 4/4 creature an opponent controls is dealt 2 damage by a spell you control and later that turn is dealt 3 damage by a spell another player controls, Rith’s ability will trigger.

  • Rith’s ability will trigger as long as an opponent controlled the creature as excess damage was dealt to it, even if the creature is no longer on the battlefield or you control it at the end of the turn.

Rith, Liberated Primeval keyword rules

Flying Rule 702.9

Flying is an evasion ability.

A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)

Multiple instances of flying on the same creature are redundant.

Ward Rule 702.21

Ward is a triggered ability. Ward [cost] means “Whenever this permanent becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays [cost].”

Some ward abilities include an X in their cost and state what X is equal to. This value is determined at the time the ability resolves, not locked in as the ability triggers.

Rith, Liberated Primeval format legality

Constructed

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyNot legal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlNot legal
  • Competitive BrawlLegal

Other

  • TLRNot legal

All printings of Rith, Liberated Primeval 23

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Card data

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