Salt Road Patrol
Creature — Human ScoutPower and toughness2/5
Card text
Outlast (
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
"Soldiers win battles, but supplies win wars." —Kadri, Abzan caravan master
Showing Khans of Tarkir#21
Price
0.03 $
Foil 0.59 $
11 printings
Daily estimate from Scryfall, not a shop quote.
Salt Road Patrol rulings
The cost to activate a creature’s outlast ability includes the tap symbol (
). A creature’s outlast ability can’t be activated unless that creature has been under your control continuously since the beginning of your turn.
Several creatures with outlast also grant an ability to creatures you control with +1/+1 counters on them, including themselves. These counters could come from an outlast ability, but any +1/+1 counter on the creature will count.
Salt Road Patrol keyword rules
Outlast Rule 702.107
Outlast is an activated ability. “Outlast [cost]” means “[Cost], {T}: Put a +1/+1 counter on this creature. Activate only as a sorcery.”
Salt Road Patrol format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Salt Road Patrol 11
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