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Senu, Keen-Eyed Protector

one generic manaone white manaLegendary Creature — Bird ScoutPower and toughness2/1

Card text

Flying, vigilance

tap this permanent, Exile Senu: You gain 2 life and scry 2.

When a legendary creature you control attacks and isn't blocked, if this card is exiled, put it onto the battlefield attacking.

"Be my eyes, Senu!" —Bayek of Siwa

Showing Assassin's Creed#8

Price

1.24 $

Foil 1.68 $

19 printings · up to 2.60 $

Daily estimate from Scryfall, not a shop quote.

Senu, Keen-Eyed Protector rulings

  • Senu's last ability will trigger only if Senu is already exiled at the point immediately after blockers are declared and at least one legendary creature you control that attacked isn't blocked. It's not possible to exile Senu during the declare blockers step in time to have the ability trigger.

  • Although Senu enters the battlefield attacking as a result of its last ability, it was never declared as an attacking creature. Abilities that trigger whenever a creature attacks won't trigger when Senu enters the battlefield attacking.

  • You choose which player, planeswalker, or battle Senu is attacking when you put it onto the battlefield attacking. It doesn't have to be the same one that the unblocked legendary creature you control is attacking.

Senu, Keen-Eyed Protector keyword rules

Scry Rule 701.18

To “scry N” means to look at the top N cards of your library, then put any number of them on the bottom of your library in any order and the rest on top of your library in any order.

If a player is instructed to scry 0, no scry event occurs. Abilities that trigger whenever a player scries won’t trigger.

If multiple players scry at once, each of those players looks at the top cards of their library at the same time. Those players decide in APNAP order (see rule ) where to put those cards, then those cards move at the same time.

An ability that triggers whenever a player scries triggers after the process described in rule is complete, even if some or all of those actions were impossible.

Flying Rule 702.9

Flying is an evasion ability.

A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)

Multiple instances of flying on the same creature are redundant.

Vigilance Rule 702.20

Vigilance is a static ability that modifies the rules for the declare attackers step.

Attacking doesn’t cause creatures with vigilance to tap. (See rule , “Declare Attackers Step.”)

Multiple instances of vigilance on the same creature are redundant.

Senu, Keen-Eyed Protector format legality

Constructed

  • StandardNot legal
  • PioneerNot legal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricNot legal
  • TimelessNot legal
  • AlchemyNot legal
  • GladiatorNot legal
  • BrawlNot legal
  • Standard BrawlNot legal
  • Competitive BrawlNot legal

Other

  • TLRLegal

All printings of Senu, Keen-Eyed Protector 19

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Card data

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