Skullwinder
Creature — SnakePower and toughness1/3
Card text
Deathtouch
When this creature enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.
Showing The List#CLB-256
Price
No price yet for this printing.
40 printings · up to 0.37 $
Daily estimate from Scryfall, not a shop quote.
Skullwinder rulings
Skullwinder's enters-the-battlefield ability targets only the card in your graveyard. If that card is an illegal target as the ability tries to resolve, the ability won't resolve and none of its effects will happen. No cards will be returned to any player's hand.
You choose the target card as you put Skullwinder's triggered ability on the stack, but you don't choose an opponent until after you have returned the card to your hand.
The chosen opponent gets to choose which card to return from their graveyard to their hand.
You may choose an opponent with no cards in their graveyard. In that case, they will not get to return anything.
Skullwinder's enters-the-battlefield ability targets only the card in your graveyard. If that card is an illegal target as the ability tries to resolve, the ability won't resolve and none of its effects will happen. No cards will be returned to any player's hand.
You choose the opponent as the ability is resolving. You may choose an opponent with no cards in their graveyard.
Skullwinder keyword rules
Deathtouch Rule 702.2
Deathtouch is a static ability.
A creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.
Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage for the purposes of determining if a proposed combat damage assignment is valid, regardless of that creature’s toughness. See rules –d.
The deathtouch rules function no matter what zone an object with deathtouch deals damage from.
If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had deathtouch.
Multiple instances of deathtouch on the same object are redundant.
Skullwinder format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Skullwinder 40
Cards similar to Skullwinder
Jewel-Eyed CobraCreature — Snake
Ambush ViperCreature — Snake
Bushmaster, Coiled HenchmanLegendary Creature — Snake Human Villain
Tower WinderCreature — Snake
Arcane AmphisbaenaCreature — Snake
Arcbound MambaArtifact Creature — Snake
Fang of ShigekiEnchantment Creature — Snake Ninja
Ankle BiterCreature — Snake
Serpent SpecialistCreature — Human Snake Villain
Moss ViperCreature — Snake
Show 20 more similar cards
Wasteland ViperCreature — Snake
SnakeToken Creature — Snake
Carnivorous Cultivator // Enroot//
Creature — Elf Warlock // Sorcery
Sabertooth CobraCreature — Snake
Watchful NagaCreature — Snake Wizard
Dune DivinerCreature — Snake Cleric
Hooded BrawlerCreature — Snake Warrior
Heir of the Ancient FangCreature — Snake Samurai
Glass AspCreature — Snake
Shizuko, Caller of AutumnLegendary Creature — Snake Shaman
Prowling SerpopardCreature — Cat Snake
Ramunap ExcavatorCreature — Snake Cleric
Floral EvokerCreature — Snake Druid
Harrier NagaCreature — Snake Warrior
Kashi-Tribe EliteCreature — Snake Warrior
Sidewinder NagaCreature — Snake Warrior
Ohran ViperSnow Creature — Snake
Matsu-Tribe DecoyCreature — Snake Warrior
Devotee of StrengthCreature — Snake Wizard
Jukai LiberatorCreature — Snake Ninja