Subterranean Schooner
Artifact — VehiclePower and toughness3/4
Card text
Whenever this Vehicle attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Crew 1
Showing The Lost Caverns of Ixalan#80
Price
0.33 $
Foil 0.37 $
15 printings · up to 0.38 $
Daily estimate from Scryfall, not a shop quote.
Subterranean Schooner rulings
If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.
Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.
If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.
Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.
In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)
Subterranean Schooner keyword rules
Crew Rule 702.122
Crew is an activated ability of Vehicle cards. “Crew N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes an artifact creature until end of turn.”
A creature “crews a Vehicle” when it’s tapped to pay the cost to activate a Vehicle’s crew ability.
If an effect states that a creature “can’t crew Vehicles,” that creature can’t be tapped to pay the crew cost of a Vehicle.
Some Vehicles have abilities that trigger when they become crewed. “Whenever [this Vehicle] becomes crewed” means “Whenever a crew ability of [this Vehicle] resolves.” If that ability has an intervening “if” clause that refers to information about the creatures that crewed it, it means only creatures that were tapped to pay the cost of the crew ability that caused it to trigger.
Explore Rule 701.40
Certain abilities instruct a permanent to explore. To do so, that permanent’s controller reveals the top card of their library. If a land card is revealed this way, that player puts that card into their hand. Otherwise, that player puts a +1/+1 counter on the exploring permanent and may put the revealed card into their graveyard.
A permanent “explores” after the process described in rule is complete, even if some or all of those actions were impossible.
If a permanent changes zones before an effect causes it to explore, its last known information is used to determine which object explored and who controlled it.
Subterranean Schooner format legality
Constructed
- StandardLegal
- PioneerLegal
- ModernLegal
- Future StandardLegal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlLegal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Subterranean Schooner 15
Cards similar to Subterranean Schooner
Shadowed CaravelArtifact — Vehicle
Leisure BicycleArtifact — Vehicle
Rangers' RefuelerArtifact — Vehicle
Mobilizer MechArtifact — Vehicle
Midnight ManglerArtifact — Vehicle
Imposter MechArtifact — Vehicle
Silent SubmersibleArtifact — Vehicle
Cargo ShipArtifact — Vehicle
Turtle VanArtifact — Vehicle
Recon Craft ThetaArtifact — Vehicle
Show 20 more similar cards
Untethered ExpressArtifact — Vehicle
Clown CarArtifact — Vehicle
Goliath TruckArtifact — Vehicle
Lodestone Needle // Guidestone CompassArtifact // Artifact
Mindlink MechArtifact — Vehicle
S.H.I.E.L.D. Flying CarArtifact — Vehicle
Waterlogged Hulk // Watertight GondolaArtifact // Artifact — Vehicle
Great Gilded BoatArtifact — Vehicle
Thopter FabricatorArtifact — Vehicle
Passenger FerryArtifact — Vehicle
Cosima, God of the Voyage // The OmenkeelLegendary Creature — God // Legendary Artifact — Vehicle
Sidequest: Card Collection // Magicked CardEnchantment // Artifact — Vehicle
Futurist SentinelArtifact — Vehicle
Bespoke BattlewagonArtifact — Vehicle
The Lunar WhaleLegendary Artifact — Vehicle
The IndomitableLegendary Artifact — Vehicle
The Belligerent and Useless IslandLegendary Artifact Land — Vehicle Island
HulldrifterArtifact — Vehicle
The Prima VistaLegendary Artifact — Vehicle
Possession EngineArtifact — Vehicle