Syndicate Enforcer
Creature — Human RoguePower and toughness3/2
Card text
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Even the darkest corners of Ravnica still lie in the shadow of the Church.
Showing Gatecrash#80
Price
0.13 $
Foil 0.29 $
12 printings · up to 0.22 $
Daily estimate from Scryfall, not a shop quote.
Syndicate Enforcer rulings
You may pay
a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
The extort ability doesn't target any player.
The extort ability resolves before the spell that caused it to trigger. The ability resolves even if that spell is countered.
Syndicate Enforcer keyword rules
Extort Rule 702.101
Extort is a triggered ability. “Extort” means “Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain life equal to the total life lost this way.”
If a permanent has multiple instances of extort, each triggers separately.
Syndicate Enforcer format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Syndicate Enforcer 12
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