Tangle Angler
Creature — Phyrexian HorrorPower and toughness1/5
Card text
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Target creature blocks this creature this turn if able.
A plague on the curious.
Showing Scars of Mirrodin#128
Price
0.21 $
Foil 0.48 $
10 printings
Daily estimate from Scryfall, not a shop quote.
Tangle Angler rulings
A player who has ten or more poison counters loses the game. This is a state-based action.
Infect’s effect applies to any damage, not just combat damage.
The -1/-1 counters remain on the creature indefinitely. They’re not removed if the creature regenerates or the turn ends.
Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate.
If damage from a source with infect that would be dealt to a player is prevented, that player doesn’t get poison counters. If damage from a source with infect that would be dealt to a creature is prevented, that creature doesn’t get -1/-1 counters.
Damage from a source with infect affects planeswalkers normally.
You may activate Tangle Angler’s second ability multiple times in a turn to force multiple creatures to block it.
Activating Tangle Angler’s second ability doesn’t force you to attack with Tangle Angler that turn. If it doesn’t attack, the targeted creature is free to block whichever creature its controller chooses, or block no creatures at all.
If you attack with Tangle Angler but a creature you targeted with its activated ability isn’t able to block it (for example, because an effect has granted Tangle Angler intimidate and the other creature is white), the other creature is free to block whichever creature its controller chooses, or block no creatures at all.
Tapped creatures, creatures that can’t block as the result of an effect, creatures with unpaid costs to block (such as those from War Cadence), and creatures that aren’t controlled by the defending player are exempt from effects that would require them to block. Such creatures can be targeted by Tangle Angler’s activated ability, but the requirement to block does nothing.
Tangle Angler keyword rules
Infect Rule 702.90
Infect is a static ability.
Damage dealt to a player by a source with infect doesn’t cause that player to lose life. Rather, it causes that source’s controller to give the player that many poison counters. See rule .
Damage dealt to a creature by a source with infect isn’t marked on that creature. Rather, it causes that source’s controller to put that many -1/-1 counters on that creature. See rule .
If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had infect.
The infect rules function no matter what zone an object with infect deals damage from.
Multiple instances of infect on the same object are redundant.
Tangle Angler format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Tangle Angler 10
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