Tomakul Honor Guard
Creature — Human SoldierPower and toughness3/1
Card text
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
In the Great Desert, one law is enforced over all others: water belongs to all.
Showing The Brothers' War#195
Price
0.03 $
Foil 0.04 $
8 printings
Daily estimate from Scryfall, not a shop quote.
Tomakul Honor Guard keyword rules
Ward Rule 702.21
Ward is a triggered ability. Ward [cost] means “Whenever this permanent becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays [cost].”
Some ward abilities include an X in their cost and state what X is equal to. This value is determined at the time the ability resolves, not locked in as the ability triggers.
Tomakul Honor Guard format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Tomakul Honor Guard 8
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