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Unnatural Aggression

two generic manaone green manaInstant

Card text

Devoid (This card has no color.)

Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.

The battle served as a grim reminder of what a final victory for the Eldrazi would mean.

Showing Battle for Zendikar#168

Price

0.20 $

Foil 0.30 $

18 printings · up to 0.24 $

Daily estimate from Scryfall, not a shop quote.

Unnatural Aggression rulings

  • If the creature an opponent controls survives the fight but would die later in the turn for another reason, it will be exiled instead, whether your creature dealt it damage or not.

  • If the creature you control becomes an illegal target (perhaps due to being destroyed by another spell or ability), Unnatural Aggression will resolve, but the target creature an opponent controls will neither deal nor receive any damage. If that creature would die later in the turn for another reason, it will be exiled instead.

  • Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.

  • A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.

  • Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.

  • Devoid works in all zones, not just on the battlefield.

  • If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.

Unnatural Aggression keyword rules

Devoid Rule 702.114

Devoid is a characteristic-defining ability. “Devoid” means “This object is colorless.” This ability functions everywhere, even outside the game. See rule .

Fight Rule 701.12

A spell or ability may instruct a creature to fight another creature or it may instruct two creatures to fight each other. Each of those creatures deals damage equal to its power to the other creature.

If one or both creatures instructed to fight are no longer on the battlefield or are no longer creatures, neither of them fights or deals damage. If one or both creatures are illegal targets for a resolving spell or ability that instructs them to fight, neither of them fights or deals damage.

If a creature fights itself, it deals damage to itself equal to twice its power.

The damage dealt when a creature fights isn’t combat damage.

Unnatural Aggression format legality

Constructed

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperLegal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulNot legal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderLegal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricNot legal
  • TimelessNot legal
  • AlchemyNot legal
  • GladiatorNot legal
  • BrawlNot legal
  • Standard BrawlNot legal
  • Competitive BrawlNot legal

Other

  • TLRLegal

All printings of Unnatural Aggression 18

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Card data

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