Virtue of Loyalty // Ardenvale Fealty
Virtue of Loyalty
Enchantment
Card text
At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Ardenvale Fealty
Instant — Adventure
Card text
Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)
Showing Wilds of Eldraine#38
Price
6.81 $
Foil 7.30 $
11 printings · up to 8.84 $
Daily estimate from Scryfall, not a shop quote.
Virtue of Loyalty // Ardenvale Fealty rulings
An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can't be the target of Tenacious Tomeseeker's triggered ability ("return target instant or sorcery card from your graveyard to your hand").
When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer ("Once each turn, you may cast an instant or sorcery spell from the top of your library.") and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
Virtue of Loyalty // Ardenvale Fealty format legality
Constructed
- StandardLegal
- PioneerLegal
- ModernLegal
- Future StandardLegal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlLegal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Virtue of Loyalty // Ardenvale Fealty 11
Cards similar to Virtue of Loyalty // Ardenvale Fealty
Lonesome Unicorn // Rider in Need//
Creature — Unicorn // Sorcery — Adventure
An Unexpected Party // At the Door//
Enchantment // Sorcery — Adventure
Pegasus Guardian // Rescue the Foal//
Creature — Pegasus // Instant — Adventure
Grand Entryway // Elegant Rotunda//
Enchantment — Room // Enchantment — Room
Summon: Good King Mog XIIEnchantment Creature — Saga Moogle
Horn of Valhalla // Ysgard's Call//
Artifact — Equipment // Sorcery — Adventure
The Arkenstone // Seek the Heart//
Legendary Artifact // Sorcery — Adventure
Blessed Hippogriff // Tyr's Blessing//
Creature — Hippogriff // Instant — Adventure
Ardenvale Tactician // Dizzying Swoop//
Creature — Human Knight // Instant — Adventure
Guardian Naga // Banishing Coils//
Creature — Snake // Instant — Adventure
Show 20 more similar cards
Velvetwing Butterflies // Gaze in Wonder//
Creature — Insect // Instant — Adventure
Shepherd of the Flock // Usher to Safety//
Creature — Human Peasant // Instant — Adventure
Silverflame Squire // On Alert//
Creature — Human Soldier // Instant — Adventure
Bofur, Reliable Guardian // Concerted Care//
Legendary Creature — Dwarf Scout // Instant — Adventure
Giant Killer // Chop Down//
Creature — Human Peasant // Instant — Adventure
Elspeth ResplendentLegendary Planeswalker — Elspeth
Sally Pride, Lioness LeaderLegendary Creature — Cat Mutant Rebel
OrnitharchCreature — Archon
Elspeth, Storm SlayerLegendary Planeswalker — Elspeth
Doctor SpectrumLegendary Creature — Human Hero
Alharu, Solemn RitualistLegendary Creature — Human Monk
Boss's ChauffeurCreature — Elf Citizen
Angel of InventionCreature — Angel
Lieutenants of the GuardCreature — Human Soldier
Dion, Bahamut's Dominant // Bahamut, Warden of LightLegendary Creature — Human Noble Knight // Legendary Enchantment Creature — Saga Dragon
Felidar RetreatEnchantment
SOLDIER Military ProgramEnchantment
Of Herbs and Stewed RabbitEnchantment — Saga
Love Song of Night and DayEnchantment — Saga
Bat ColonyEnchantment