Alert Heedbonder
Creature — Human ScoutPower and toughness2/4
Card text
Vigilance
At the beginning of your end step, you gain 1 life for each creature you control with vigilance.
Considering the zealous armies, vile poachers, and titanic monsters, it's always wise to keep one eye on the horizon.
Showing Ikoria: Lair of Behemoths#218
Price
0.19 $
Foil 0.32 $
11 printings
Daily estimate from Scryfall, not a shop quote.
Alert Heedbonder rulings
The number of creatures you control with vigilance is determined as Alert Heedbonder’s last ability resolves. If it’s still on the battlefield, the count will include Alert Heedbonder itself.
Alert Heedbonder keyword rules
Vigilance Rule 702.20
Vigilance is a static ability that modifies the rules for the declare attackers step.
Attacking doesn’t cause creatures with vigilance to tap. (See rule , “Declare Attackers Step.”)
Multiple instances of vigilance on the same creature are redundant.
Alert Heedbonder format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Alert Heedbonder 11
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