Citadel Castellan
Creature — Human KnightPower and toughness2/3
Card text
Vigilance (Attacking doesn't cause this creature to tap.)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
"I am the first line of defense. You will not encounter the second."
Showing Magic Origins#213
Price
0.09 $
Foil 0.40 $
12 printings · up to 0.11 $
Daily estimate from Scryfall, not a shop quote.
Citadel Castellan rulings
Renown won’t trigger when a creature deals combat damage to a planeswalker or another creature. It also won’t trigger when a creature deals noncombat damage to a player.
If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
If a renown ability triggers, but the creature leaves the battlefield before that ability resolves, the creature doesn’t become renowned. Any ability that triggers “whenever a creature becomes renowned” won’t trigger.
Citadel Castellan keyword rules
Renown Rule 702.112
Renown is a triggered ability. “Renown N” means “When this creature deals combat damage to a player, if it isn’t renowned, put N +1/+1 counters on it and it becomes renowned.”
Renowned is a designation that has no rules meaning other than to act as a marker that the renown ability and other spells and abilities can identify. Only permanents can be or become renowned. Once a permanent becomes renowned, it stays renowned until it leaves the battlefield. Renowned is neither an ability nor part of the permanent’s copiable values.
If a creature has multiple instances of renown, each triggers separately. The first such ability to resolve will cause the creature to become renowned, and subsequent abilities will have no effect. (See rule )
Vigilance Rule 702.20
Vigilance is a static ability that modifies the rules for the declare attackers step.
Attacking doesn’t cause creatures with vigilance to tap. (See rule , “Declare Attackers Step.”)
Multiple instances of vigilance on the same creature are redundant.
Citadel Castellan format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Citadel Castellan 12
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