Blessing of Leeches
Enchantment — Aura
Card text
Flash
Enchant creature
At the beginning of your upkeep, you lose 1 life.
: Regenerate enchanted creature.
Showing Betrayers of Kamigawa#62
Price
0.51 $
Foil 12.32 $
9 printings
Daily estimate from Scryfall, not a shop quote.
Blessing of Leeches keyword rules
Regenerate Rule 701.15
If the effect of a resolving spell or ability regenerates a permanent, it creates a replacement effect that protects the permanent the next time it would be destroyed this turn. In this case, “Regenerate [permanent]” means “The next time [permanent] would be destroyed this turn, instead remove all damage marked on it and its controller taps it. If it’s an attacking or blocking creature, remove it from combat.”
If the effect of a static ability regenerates a permanent, it replaces destruction with an alternate effect each time that permanent would be destroyed. In this case, “Regenerate [permanent]” means “Instead remove all damage marked on [permanent] and its controller taps it. If it’s an attacking or blocking creature, remove it from combat.”
Neither activating an ability that creates a regeneration shield nor casting a spell that creates a regeneration shield is the same as regenerating a permanent. Effects that say that a permanent can’t be regenerated don’t preclude such abilities from being activated or such spells from being cast; rather, they cause regeneration shields to not be applied.
Enchant Rule 702.5
Enchant is a static ability, written “Enchant [object or player].” The enchant ability restricts what an Aura spell can target and what an Aura can enchant.
For more information about Auras, see rule , “Enchantments.”
If an Aura has multiple instances of enchant, all of them apply. The Aura’s target must follow the restrictions from all the instances of enchant. The Aura can enchant only objects or players that match all of its enchant abilities.
Auras that can enchant a player can target and be attached to players. Such Auras can’t target permanents and can’t be attached to permanents.
Flash Rule 702.8
Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”
Multiple instances of flash on the same object are redundant.
Blessing of Leeches format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Blessing of Leeches 9
Cards similar to Blessing of Leeches
Soul ChannelingEnchantment — Aura
Minion's ReturnEnchantment — Aura
Maggot TherapyEnchantment — Aura
Relic BaneEnchantment — Aura
Dark PrivilegeEnchantment — Aura
Skeletal GrimaceEnchantment — Aura
Consecrated by BloodEnchantment — Aura
Strands of UndeathEnchantment — Aura
Thrull RetainerEnchantment — Aura
Molting SnakeskinEnchantment — Aura
Show 20 more similar cards
Oblivion CrownEnchantment — Aura
Ragged VeinsEnchantment — Aura
Fungal FortitudeEnchantment — Aura
Changing LoyaltyEnchantment — Aura
FeeblenessEnchantment — Aura
Greel's CaressEnchantment — Aura
Claim of ErebosEnchantment — Aura
Discreet RetreatEnchantment — Aura
Dark FavorEnchantment — Aura
Dying WishEnchantment — Aura
WithercrownEnchantment — Aura
Clawing TormentEnchantment — Aura
Caustic TarEnchantment — Aura
Wicked // CursedToken Enchantment — Aura Role // Token Enchantment — Aura Role
Foul PresenceEnchantment — Aura
Grisly TransformationEnchantment — Aura
Stab WoundEnchantment — Aura
Oni PossessionEnchantment — Aura
Curse of DisturbanceEnchantment — Aura Curse
Tainted WellEnchantment — Aura