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Blue Ribbon

one generic manaArtifact — Equipment

Card text

When this Equipment enters, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach this Equipment to that creature.

Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)

Equip three generic mana

Showing Unfinity#470

Price

0.21 $ foil

2 printings · up to 0.18 $

Daily estimate from Scryfall, not a shop quote.

Blue Ribbon rulings

  • If you control no creatures when Blue Ribbon's enters-the-battlefield ability resolves, the outside person won't be able to choose the most deserving one. Blue Ribbon will just stay unattached.

  • If you control more than one creature with best in show, one of them becoming a target of a spell or ability you control (or a creature you control without best in show becoming such a target) will start a chain reaction. Say you control two creatures with best in show. The first becomes the target of a spell you control. That causes the best in show ability of the second creature to trigger. If you copy the spell, the second creature becomes the target of the copy, causing the best in show ability of the first creature to trigger. If you copy the spell, the first creature becomes the target of the copy causing the best in show ability of the second creature to trigger. And so on. Copying the spell or ability is optional, so the player may stop the award ceremony at their discretion.

Blue Ribbon keyword rules

Equip Rule 702.6

Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate only as a sorcery.”

For more information about Equipment, see rule , “Artifacts.”

Equip abilities may further restrict what creatures may be chosen as legal targets. Such restrictions usually appear in the form “Equip [quality]” or “Equip [quality] creature.” These equip abilities may legally target only a creature that’s controlled by the player activating the ability and that has the chosen quality. Additional restrictions for an equip ability don’t restrict what the Equipment may be attached to.

If a permanent has multiple equip abilities, any of its equip abilities may be activated.

“Equip planeswalker” is a variant of the equip ability. “Equip planeswalker [cost]” means “[Cost]: Attach this permanent to target planeswalker you control as though that planeswalker were a creature. Activate only as a sorcery.”

Blue Ribbon format legality

Constructed

  • StandardNot legal
  • PioneerNot legal
  • ModernNot legal
  • Future StandardNot legal

Eternal

  • LegacyNot legal
  • VintageNot legal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulNot legal

Commander

  • CommanderNot legal
  • OathbreakerNot legal
  • Pauper CommanderNot legal
  • Duel CommanderNot legal
  • PreDHNot legal

Arena & online

  • HistoricNot legal
  • TimelessNot legal
  • AlchemyNot legal
  • GladiatorNot legal
  • BrawlNot legal
  • Standard BrawlNot legal
  • Competitive BrawlNot legal

Other

  • TLRNot legal

All printings of Blue Ribbon 2

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Card data

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