Captivating Glance
Enchantment — Aura
Card text
Enchant creature
At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
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Price
0.34 $
Foil 2.09 $
9 printings
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Captivating Glance rulings
The ability triggers at the end of Captivating Glance's controller's turn. "You" refers to the controller of Captivating Glance, not the controller of the enchanted creature.
The opponent you clash with doesn't have to be the controller of the enchanted creature.
If you win the clash, you gain control of the enchanted creature. If you don't win the clash, the other player gains control of the enchanted creature (even if that player didn't win the clash either).
Captivating Glance's controller never changes as a result of this card.
Captivating Glance may cause a player to gain control of a creature they already control. This layers a new control effect on that creature, but doing so rarely has any visible effect.
Captivating Glance's control-change effect continues to apply even if Captivating Glance leaves the battlefield.
Captivating Glance keyword rules
Enchant Rule 702.5
Enchant is a static ability, written “Enchant [object or player].” The enchant ability restricts what an Aura spell can target and what an Aura can enchant.
For more information about Auras, see rule , “Enchantments.”
If an Aura has multiple instances of enchant, all of them apply. The Aura’s target must follow the restrictions from all the instances of enchant. The Aura can enchant only objects or players that match all of its enchant abilities.
Auras that can enchant a player can target and be attached to players. Such Auras can’t target permanents and can’t be attached to permanents.
Clash Rule 701.23
To clash, a player reveals the top card of their library. That player may then put that card on the bottom of their library.
“Clash with an opponent” means “Choose an opponent. You and that opponent each clash.”
Each clashing player reveals the top card of their library at the same time. Then those players decide in APNAP order (see rule ) where to put those cards, then those cards move at the same time.
A player wins a clash if that player revealed a card with a higher mana value than all other cards revealed in that clash.
Captivating Glance format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Captivating Glance 9
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