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Primal Amulet // Primal Wellspring

Primal Amulet

four generic manaArtifact

Card text

Instant and sorcery spells you cast cost one generic mana less to cast.

Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. Then if there are four or more charge counters on it, you may remove those counters and transform it.

Primal Wellspring

Land

Card text

(Transforms from Primal Amulet.)

tap this permanent: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.

Showing Ixalan#243

Price

11.28 $

Foil 15.10 $

13 printings

Daily estimate from Scryfall, not a shop quote.

Primal Amulet // Primal Wellspring rulings

  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

  • Effects that reduce the generic mana cost of a spell can't reduce that spell's colored mana requirements.

  • Primal Amulet's last ability triggers once you've completed casting a spell. Notably, you can't use Primal Wellspring to pay for the spell that gives Primal Amulet its fourth counter.

  • If a fourth charge counter is put on Primal Amulet by something other than the resolution of its ability (as modified by any applicable replacement effects), you won't be able to remove those counters and transform it yet. You'll have to wait until you cast an instant or sorcery spell again.

  • The mana produced by Primal Wellspring can be spent on anything, not just an instant or sorcery spell.

  • Any instant or sorcery spell you spend the mana on will be copied, not just one that requires targets.

  • The delayed triggered ability from Primal Wellspring's mana ability will trigger even if Primal Wellspring leaves the battlefield before that mana is spent.

  • If more than one mana produced by a Primal Wellspring is spent to cast a single instant or sorcery spell, the delayed triggered ability associated with each mana spent will trigger. That many copies will be created. It doesn't matter if this mana was produced by one Primal Wellspring or by multiple Primal Wellsprings.

  • Primal Wellspring's delayed triggered ability can copy the spell even if that spell is countered before the ability resolves.

  • If a copy is created, you control the copy. That copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.

  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

  • If the copied spell is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. You can't choose a different one.

  • If the copied spell has an X whose value was determined as it was cast, the copy has the same value of X.

  • You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if you sacrifice a 3/3 creature to cast Fling, and you copy it, the copy of Fling will also deal 3 damage to its target.

Primal Amulet // Primal Wellspring keyword rules

Transform Rule 701.28

To transform a permanent, turn it over so that its other face is up. Only transforming tokens and permanents represented by transforming double-faced cards can transform. (See rule , “Double-Faced Cards.”)

Although transforming a permanent uses the same physical action as turning a permanent face up or face down, they are different game actions. Abilities that trigger when a permanent is turned face down won’t trigger when that permanent transforms, and so on.

If a spell or ability instructs a player to transform a permanent that isn’t represented by a transforming token or a transforming double-faced card, nothing happens.

If a spell or ability instructs a player to transform a permanent, and the face that permanent would transform into is represented by an instant or sorcery card face, or is a transforming token that was created with an instant or sorcery face, nothing happens.

Some triggered abilities trigger when an object “transforms into” an object with a specified characteristic. Such an ability triggers if the object either transforms or converts (see rule ) and has the specified characteristic immediately after it does so.

If an activated or triggered ability of a permanent that isn’t a delayed triggered ability of that permanent tries to transform it, the permanent does so only if it hasn’t transformed or converted since the ability was put onto the stack. If a delayed triggered ability of a permanent tries to transform that permanent, the permanent does so only if it hasn’t transformed or converted since that delayed triggered ability was created. In both cases, if the permanent has already transformed or converted, an instruction to do either is ignored.

Some spells and abilities refer to a “transformed permanent.” This phrase refers to a permanent on the battlefield with its back face up that’s also a transforming double-faced card or a transforming token. A permanent with its front face up is never considered a transformed permanent, even if it had its back face up previously.

Primal Amulet // Primal Wellspring format legality

Constructed

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyNot legal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlNot legal
  • Competitive BrawlLegal

Other

  • TLRNot legal

All printings of Primal Amulet // Primal Wellspring 13

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Card data

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