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Domri Rade

one generic manaone red manaone green manaLegendary Planeswalker — DomriLoyalty3

Card text

: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.

: Target creature you control fights another target creature.

: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

Showing Gatecrash#156

Price

0.75 $

Foil 3.92 $

25 printings · up to 1.19 $

Daily estimate from Scryfall, not a shop quote.

Domri Rade rulings

  • If a creature has both double strike and trample, the combat damage it assigned during the first combat damage step will be considered when determining how much damage can trample through in the second combat damage step. If each creature blocking it is destroyed during the first combat damage step, then all of the damage must be assigned to the player, planeswalker, or battle it's attacking during the second combat damage step.

  • When resolving Domri's first ability, if the card you look at isn't a creature card, or if it's a creature card you don't want to put into your hand, you simply put it back on top of your library. You don't reveal it or say why you're putting it back.

  • The second target of Domri's second ability can be another creature you control, but it can't be the same creature as the first target.

  • If either target of Domri's second ability is an illegal target when the ability tries to resolve, neither creature will deal or be dealt damage.

Domri Rade keyword rules

Fight Rule 701.12

A spell or ability may instruct a creature to fight another creature or it may instruct two creatures to fight each other. Each of those creatures deals damage equal to its power to the other creature.

If one or both creatures instructed to fight are no longer on the battlefield or are no longer creatures, neither of them fights or deals damage. If one or both creatures are illegal targets for a resolving spell or ability that instructs them to fight, neither of them fights or deals damage.

If a creature fights itself, it deals damage to itself equal to twice its power.

The damage dealt when a creature fights isn’t combat damage.

Domri Rade format legality

Constructed

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyNot legal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlNot legal
  • Competitive BrawlLegal

Other

  • TLRLegal

All printings of Domri Rade 25

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Card data

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