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Fire Servant

three generic manaone red manaone red manaCreature — ElementalPower and toughness4/3

Card text

If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

"Elemental fire shimmers with rose hues and, unlike terrestrial blazes, smolders long after it's extinguished." —Jestus Dreya, *Of Elements and Eternity*

Showing Magic 2011#137

Price

0.44 $

Foil 2.86 $

12 printings

Daily estimate from Scryfall, not a shop quote.

Fire Servant rulings

  • Fire Servant’s ability applies no matter who or what the damage would be dealt to: a creature, a player, or a planeswalker.

  • If a red instant or sorcery spell you control causes damage to be dealt, that spell will always identify the source of the damage. In most cases, the source is the spell itself. For example, Lightning Bolt says “Lightning Bolt deals 3 damage to any target.” Such a spell is affected by Fire Servant’s ability. If the source of the damage is something else (for example, if the spell is Soul’s Fire, which says “Target creature you control on the battlefield deals damage equal to its power to any target”), it isn’t affected by Fire Servant’s ability.

  • If multiple effects modify how damage will be dealt, the player who would be dealt damage or the controller of the permanent that would be dealt damage chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn” and Lava Axe is a red sorcery that says “Lava Axe deals 5 damage to target player or planeswalker.” Suppose a Lava Axe controlled by a player who controls Fire Servant would deal 5 damage to a player who has cast Mending Hands targeting themselves. The player who would be dealt damage can either (a) prevent 4 damage first and then let Fire Servant’s effect double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.

  • If a red instant or sorcery spell you control divides damage among multiple recipients (such as Fireball does), the damage is divided before Fire Servant’s effect doubles it.

  • If you control more than one Fire Servant, the effects are cumulative. Two such effects will cause damage from red instant or sorcery spells you control to be multiplied by four; three such effects will cause damage from red instant or sorcery spells you control to be multiplied by eight.

Fire Servant keyword rules

Double Rule 701.9

Doubling a creature’s power and/or toughness creates a continuous effect. This effect modifies that creature’s power and/or toughness but doesn’t set those characteristics to a specific value. See rule .

To double a creature’s power, that creature gets +X/+0, where X is that creature’s power as the spell or ability that doubles its power resolves. Similarly, an effect that doubles a creature’s toughness gives it +0/+X, where X is that creature’s toughness. Doubling a creature’s power and toughness gives it +X/+Y, where X is its power and Y is its toughness.

If a creature’s power is less than 0 when it’s doubled, doubling that creature’s power instead means that the creature gets -X/-0, where X is the difference between 0 and its power. Similarly, if its toughness is less than 0 when doubled, it gets -0/-X. If one characteristic’s value is negative but the other isn’t when both are doubled, it gets -X/+Y or +X/-Y, as appropriate.

To double a player’s life total, the player gains or loses an amount of life such that their new life total is twice its current value.

To double the number of a kind of counters on a player or permanent, give that player or permanent as many of those counters as that player or permanent already has.

To double the amount of a type of mana in a player’s mana pool, that player adds an amount of mana of that type equal to the amount they already have.

To double an amount of damage a source would deal, that source instead deals twice that much damage. This is a replacement effect.

Fire Servant format legality

Constructed

  • StandardNot legal
  • PioneerNot legal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHLegal

Arena & online

  • HistoricNot legal
  • TimelessNot legal
  • AlchemyNot legal
  • GladiatorNot legal
  • BrawlNot legal
  • Standard BrawlNot legal
  • Competitive BrawlNot legal

Other

  • TLRNot legal

All printings of Fire Servant 12

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Card data

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