Mask of Law and Grace
Enchantment — Aura
Card text
Enchant creature
Enchanted creature has protection from black and from red.
The archangels zealously drove Serra's light into every corner of their new home as if their creator still commanded them.
Showing Urza's Destiny#11
Price
1.63 $
Foil 24.32 $
9 printings
Daily estimate from Scryfall, not a shop quote.
Mask of Law and Grace rulings
If a text-changing effect is used to change one of the color words so it grants Protection from white, then it will cause itself to be put into the graveyard.
Mask of Law and Grace keyword rules
Enchant Rule 702.5
Enchant is a static ability, written “Enchant [object or player].” The enchant ability restricts what an Aura spell can target and what an Aura can enchant.
For more information about Auras, see rule , “Enchantments.”
If an Aura has multiple instances of enchant, all of them apply. The Aura’s target must follow the restrictions from all the instances of enchant. The Aura can enchant only objects or players that match all of its enchant abilities.
Auras that can enchant a player can target and be attached to players. Such Auras can’t target permanents and can’t be attached to permanents.
Mask of Law and Grace format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Mask of Law and Grace 9
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