On Thin Ice
Snow Enchantment — Aura
Card text
Enchant snow land you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
He cursed the wind. He cursed the cold. But by stepping on the ice, he cursed himself.
Showing Modern Horizons#20
Price
0.65 $
Foil 4.14 $
11 printings
Daily estimate from Scryfall, not a shop quote.
On Thin Ice rulings
If On Thin Ice leaves the battlefield before its triggered ability resolves, the target creature won't be exiled.
Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
On Thin Ice keyword rules
Enchant Rule 702.5
Enchant is a static ability, written “Enchant [object or player].” The enchant ability restricts what an Aura spell can target and what an Aura can enchant.
For more information about Auras, see rule , “Enchantments.”
If an Aura has multiple instances of enchant, all of them apply. The Aura’s target must follow the restrictions from all the instances of enchant. The Aura can enchant only objects or players that match all of its enchant abilities.
Auras that can enchant a player can target and be attached to players. Such Auras can’t target permanents and can’t be attached to permanents.
On Thin Ice format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of On Thin Ice 11
Cards similar to On Thin Ice
Chained to the RocksEnchantment — Aura
Hardlight ContainmentEnchantment — Aura
Sheltered by GhostsEnchantment — Aura
Dimensional ExileEnchantment — Aura
OssificationEnchantment — Aura
Chains of CustodyEnchantment — Aura
Faith UnbrokenEnchantment — Aura
Holy StrengthEnchantment — Aura
Flickering WardEnchantment — Aura
Spirit LinkEnchantment — Aura
Show 20 more similar cards
Gryff's BoonEnchantment — Aura
Swift ReconfigurationEnchantment — Aura
Mortal ObstinacyEnchantment — Aura
Raffine's GuidanceEnchantment — Aura
Shardmage's RescueEnchantment — Aura
Oppressive RaysEnchantment — Aura
Red WardEnchantment — Aura
Blue ScarabEnchantment — Aura
Holy ArmorEnchantment — Aura
Ethereal ArmorEnchantment — Aura
Gift of GraniteEnchantment — Aura
Hyena UmbraEnchantment — Aura
Animate WallEnchantment — Aura
Guard DutyEnchantment — Aura
White WardEnchantment — Aura
Blessing of the NephilimEnchantment — Aura
Solid FootingEnchantment — Aura
Blue WardEnchantment — Aura
LifelinkEnchantment — Aura
Consecrate LandEnchantment — Aura