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Response // Resurgence

Response

one red or white manaone red or white manaInstant

Card text

Response deals 5 damage to target attacking or blocking creature.

Resurgence

three generic manaone red manaone white manaSorcery

Card text

Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Showing Guilds of Ravnica#229

Price

0.35 $

Foil 0.66 $

22 printings · up to 0.41 $

Daily estimate from Scryfall, not a shop quote.

Response // Resurgence rulings

  • To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.

  • Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.

  • Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.

  • Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.

  • A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.

  • If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.

  • If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.

  • Resurgence affects only creatures you control at the time it resolves. Creatures that come under your control later in the turn won't gain first strike and vigilance.

  • If you cast Resurgence when it's not a main phase (perhaps with Omnispell Adept's ability), creatures you control gain first strike and vigilance, but there's no additional combat phase or main phase. If you cast it during an opponent's main phase, there are additional combat and main phases, but that player attacks during that combat phase, not you.

Response // Resurgence format legality

Constructed

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyNot legal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlNot legal
  • Competitive BrawlLegal

Other

  • TLRNot legal

All printings of Response // Resurgence 22

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Card data

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