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Yarok, the Desecrated

two generic manaone black manaone green manaone blue manaLegendary Creature — Elemental HorrorPower and toughness3/5

Card text

Deathtouch, lifelink

If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

"Yarok grieves within the waste Of Bala Ged's corrupted land." —*Lament for Bala Ged*, stanza 1

Showing Lorwyn Eclipsed Commander#136

Price

0.32 $

32 printings · up to 2.09 $

Daily estimate from Scryfall, not a shop quote.

Yarok, the Desecrated rulings

  • Yarok affects a permanent's own enters-the-battlefield triggered abilities as well as other triggered abilities that trigger when that permanent enters the battlefield. Such triggered abilities start with "when" or "whenever."

  • Yarok's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.

  • If a permanent entering the battlefield at the same time as Yarok (including Yarok itself) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

  • Abilities that apply "as [this creature] enters the battlefield," such as choosing a color with Diamond Knight, are also unaffected.

  • If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by instances of the triggered ability.

  • If you somehow control two Yaroks, a permanent entering the battlefield causes abilities to trigger three times, not four. A third Yarok causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on.

  • Replacement effects are unaffected by Yarok's ability. For example, a creature that enters the battlefield with one +1/+1 counter on it won't receive an additional +1/+1 counter.

  • You don't need to control the permanent entering the battlefield, only the permanent that has the triggered ability.

  • In some cases involving linked abilities, an ability requires information about "the exiled card." When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used. For example, if Elite Arcanist's enters-the-battlefield ability triggers twice, two cards are exiled. The value of X in the activation cost of Elite Arcanist's other ability is the sum of the two cards' mana values. As the ability resolves, you create copies of both cards and can cast none, one, or both of the copies in any order.

Yarok, the Desecrated keyword rules

Lifelink Rule 702.15

Lifelink is a static ability.

Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule .

If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had lifelink.

The lifelink rules function no matter what zone an object with lifelink deals damage from.

If multiple sources with lifelink deal damage at the same time, they cause separate life gain events (see rules –10).

Multiple instances of lifelink on the same object are redundant.

Deathtouch Rule 702.2

Deathtouch is a static ability.

A creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.

Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage for the purposes of determining if a proposed combat damage assignment is valid, regardless of that creature’s toughness. See rules –d.

The deathtouch rules function no matter what zone an object with deathtouch deals damage from.

If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had deathtouch.

Multiple instances of deathtouch on the same object are redundant.

Yarok, the Desecrated format legality

Constructed

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyNot legal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlNot legal
  • Competitive BrawlLegal

Other

  • TLRNot legal

All printings of Yarok, the Desecrated 32

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Card data

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