Celestial Crusader
Creature — SpiritPower and toughness2/2
Card text
Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
Showing Time Spiral#7
Price
0.12 $
Foil 1.99 $
33 printings · up to 0.33 $
Daily estimate from Scryfall, not a shop quote.
Celestial Crusader rulings
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a white creature may become lethal if Celestial Crusader leaves the battlefield during that turn.
Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
Players may turn face-down creatures face up while a spell with split second is on the stack.
Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
Casting a spell with split second won't affect spells and abilities that are already on the stack.
If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
Celestial Crusader keyword rules
Flying Rule 702.9
Flying is an evasion ability.
A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)
Multiple instances of flying on the same creature are redundant.
Flash Rule 702.8
Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.”
Multiple instances of flash on the same object are redundant.
Split second Rule 702.61
Split second is a static ability that functions only while the spell with split second is on the stack. “Split second” means “As long as this spell is on the stack, players can’t cast other spells or activate abilities that aren’t mana abilities.”
Players may activate mana abilities and take special actions while a spell with split second is on the stack. Triggered abilities trigger and are put on the stack as normal while a spell with split second is on the stack.
Multiple instances of split second on the same spell are redundant.
Celestial Crusader format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Celestial Crusader 33
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