Fire Nation Cadets
Creature — Human SoldierPower and toughness1/2
Card text
This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add . This mana lasts until end of combat.)
: This creature gets +1/+0 until end of turn.
Fire Nation training ensures that even the smallest flame burns into a raging inferno.
Showing Avatar: The Last Airbender#134
Price
0.11 $
Foil 0.26 $
6 printings
Daily estimate from Scryfall, not a shop quote.
Fire Nation Cadets rulings
You must have a Lesson card in your graveyard while you attack with Fire Nation Cadets in order for the firebending 2 ability to trigger. If you put a Lesson card into your graveyard after Fire Nation Cadets has attacked, Fire Nation Cadets will still gain firebending 2, but the ability will not trigger.
Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
Any other mana you add during combat will still be lost as normal when moving between steps of combat.
Firebending abilities aren't mana abilities. They use the stack and can be responded to.
"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N
. Until end of combat, you don't lose this mana as steps end."
Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.
Fire Nation Cadets format legality
Constructed
- StandardLegal
- PioneerLegal
- ModernLegal
- Future StandardLegal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- BrawlLegal
- Standard BrawlLegal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Fire Nation Cadets 6
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