Mutated Cultist
Creature — Eldrazi HorrorPower and toughness1/3
Card text
Devoid (This card has no color.)
When you cast this spell, remove all counters from up to one target permanent or opponent. The next spell you cast this turn costs less to cast for each counter removed this way.
Deathtouch
It tirelessly gurgles Emrakul's blessings from inhuman mouths.
Showing Modern Horizons 3 Commander#53
Price
0.92 $
5 printings
Daily estimate from Scryfall, not a shop quote.
Mutated Cultist rulings
Mutated Cultist's triggered ability will resolve before Mutated Cultist does. If Mutated Cultist is countered or otherwise leaves the stack in response to that triggered ability, the triggered ability will still resolve as normal.
The triggered ability can target a permanent controlled by any player, but it can't target you. It can target a permanent or opponent with no counters. If the targeted permanent or opponent has more than one kind of counter, you must remove all of them.
Counters that players could have include energy counters, experience counters, poison counters, rad counters, and ticket counters.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Mutated Cultist's second ability). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.
Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless.
Devoid works in all zones, not just on the battlefield.
If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.
Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black.
Mutated Cultist keyword rules
Devoid Rule 702.114
Devoid is a characteristic-defining ability. “Devoid” means “This object is colorless.” This ability functions everywhere, even outside the game. See rule .
Deathtouch Rule 702.2
Deathtouch is a static ability.
A creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.
Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage for the purposes of determining if a proposed combat damage assignment is valid, regardless of that creature’s toughness. See rules –d.
The deathtouch rules function no matter what zone an object with deathtouch deals damage from.
If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had deathtouch.
Multiple instances of deathtouch on the same object are redundant.
Mutated Cultist format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Mutated Cultist 5
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