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Path of Mettle // Metzali, Tower of Triumph

Path of Mettle

one red manaone white manaLegendary Enchantment

Card text

When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.

Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.

Metzali, Tower of Triumph

Legendary Land

Card text

(Transforms from Path of Mettle.)

tap this permanent: Add one mana of any color.

one generic manaone red mana, tap this permanent: Metzali deals 2 damage to each opponent.

two generic manaone white mana, tap this permanent: Choose a creature at random that attacked this turn. Destroy that creature.

Showing Rivals of Ixalan#165

Price

0.37 $

Foil 1.38 $

12 printings

Daily estimate from Scryfall, not a shop quote.

Path of Mettle // Metzali, Tower of Triumph rulings

  • A creature that attacked and was removed from combat (such as by Spires of Orazca) still attacked, so it can be chosen at random.

  • Players can't take actions between choosing the creature at random and destroying it.

  • In a Two-Headed Giant game, Metzali's second ability causes the opposing team to lose 4 life.

  • Path of Mettle's first ability deals 1 damage to each creature that doesn't have any of the four listed abilities. It doesn't deal 1 damage to each creature for each ability that creature doesn't have.

  • For Path of Mettle's last ability to trigger, any two attacking creatures you control need to each have any one of the four listed abilities. They don't need to share one of those abilities. For example, attacking with Sun Sentinel (a creature with vigilance) and Fanatical Firebrand (a creature with haste) will cause Path of Mettle's ability to trigger, as will attacking with two Sun Sentinels.

  • Metzali's last ability can be activated before blockers are chosen.

  • Metzali's last ability can be activated after combat damage has been dealt. You'll choose a creature at random that attacked this turn and has survived combat damage.

  • A creature with indestructible can be chosen at random. It won't be destroyed.

  • A creature with hexproof can be chosen at random. It will be destroyed.

  • A creature that was put onto the battlefield attacking didn't attack, so it can't be chosen at random.

Path of Mettle // Metzali, Tower of Triumph keyword rules

Transform Rule 701.28

To transform a permanent, turn it over so that its other face is up. Only transforming tokens and permanents represented by transforming double-faced cards can transform. (See rule , “Double-Faced Cards.”)

Although transforming a permanent uses the same physical action as turning a permanent face up or face down, they are different game actions. Abilities that trigger when a permanent is turned face down won’t trigger when that permanent transforms, and so on.

If a spell or ability instructs a player to transform a permanent that isn’t represented by a transforming token or a transforming double-faced card, nothing happens.

If a spell or ability instructs a player to transform a permanent, and the face that permanent would transform into is represented by an instant or sorcery card face, or is a transforming token that was created with an instant or sorcery face, nothing happens.

Some triggered abilities trigger when an object “transforms into” an object with a specified characteristic. Such an ability triggers if the object either transforms or converts (see rule ) and has the specified characteristic immediately after it does so.

If an activated or triggered ability of a permanent that isn’t a delayed triggered ability of that permanent tries to transform it, the permanent does so only if it hasn’t transformed or converted since the ability was put onto the stack. If a delayed triggered ability of a permanent tries to transform that permanent, the permanent does so only if it hasn’t transformed or converted since that delayed triggered ability was created. In both cases, if the permanent has already transformed or converted, an instruction to do either is ignored.

Some spells and abilities refer to a “transformed permanent.” This phrase refers to a permanent on the battlefield with its back face up that’s also a transforming double-faced card or a transforming token. A permanent with its front face up is never considered a transformed permanent, even if it had its back face up previously.

Path of Mettle // Metzali, Tower of Triumph format legality

Constructed

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyNot legal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlNot legal
  • Competitive BrawlLegal

Other

  • TLRLegal

All printings of Path of Mettle // Metzali, Tower of Triumph 12

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Card data

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