The Most Dangerous Gamer
Legendary Creature — Human Gamer GuestPower and toughness2/2
Card text
Deathtouch
Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
Showing Unfinity#460
Price
0.75 $ foil
4 printings · up to 0.26 $
Daily estimate from Scryfall, not a shop quote.
The Most Dangerous Gamer rulings
Only certain Attractions allow you to claim a prize. These will have the text “Prize —” on them.
Though this card is eternal, there is currently only one eternal Attraction which allows you to claim the prize: Pick-a-Beeble. If you want to take advantage of the last ability, it’s best if you’re playing an Un- game, unless you want an appropriate level of challenge for someone calling themselves The Most Dangerous Gamer.
The Most Dangerous Gamer keyword rules
Deathtouch Rule 702.2
Deathtouch is a static ability.
A creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.
Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage for the purposes of determining if a proposed combat damage assignment is valid, regardless of that creature’s toughness. See rules –d.
The deathtouch rules function no matter what zone an object with deathtouch deals damage from.
If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had deathtouch.
Multiple instances of deathtouch on the same object are redundant.
Open an Attraction Rule 701.48
A player may open an Attraction only during a game in which that player is playing with an Attraction deck (see rule , “Attraction Cards”).
To open an Attraction, move the top card of your Attraction deck off the Attraction deck, turn it face up, and put it onto the battlefield under your control.
An ability which triggers whenever a player opens an Attraction triggers when that player puts an Attraction card onto the battlefield while performing the instruction in the above rule. If an effect prevents that Attraction from entering the battlefield or replaces entering the battlefield with another event, that ability doesn’t trigger.
The Most Dangerous Gamer format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyBanned
- VintageBanned
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerBanned
- Pauper CommanderNot legal
- Duel CommanderBanned
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of The Most Dangerous Gamer 4
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